My Local Staging Server
Offline 73.63.71.45:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 307/300
- 20/250
- 18/250
- 196/200
- 98/200
- 28/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Local Staging Server follow?
Its rhythm cannot be told from the wipes of My Local Staging Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 4 hours ago.
Lists and filters
Which tags does My Local Staging Server carry, and what do they mean?
These are the tags My Local Staging Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166655 (Build): Game build reading: 166655; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Local Staging Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Local Staging Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does My Local Staging Server hold among Rust servers?
Ranking for My Local Staging Server: #13,801 on seven-day player hours, top 61% of all ranked servers.
What is the population on My Local Staging Server?
Reading for My Local Staging Server: offline at this moment; last seen 23 days 2 hours ago.
Operator and location
What location is My Local Staging Server hosted in?
Reading: location. My Local Staging Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 73.63.71.45:28015.
What Rust version is My Local Staging Server on?
Version check: Rust network protocol 2634 and build 166655 on Windows, run by My Local Staging Server. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Local Staging Server, and is it online?
My Local Staging Server reports offline. The last reading came 23 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Settings and map
How is My Local Staging Server configured, and what rules are in force?
Reading the name gives no gather rate for My Local Staging Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Local Staging Server?
Check: map. Procedural, generated by the game, on My Local Staging Server.
Join
How do you connect to My Local Staging Server?
Check: join. Open Rust, press F1, then enter client.connect 73.63.71.45:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.