RUST METRICSFlight deck · live data
Data live Servers11,631 Players45,053 Populated3,098 Fresh wipes 3 h93 Scan5 min
‹ All servers73.151.103.86:28015
Offline Full Queue Fresh wipe Wipe due No query

ChaoticRustServer

Offline 73.151.103.86:28015 checked 41d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,511no region published
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 16 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 17:20 UTC43d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on ChaoticRustServer when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 16 hours after the wipe, the crowd peaked on the latest wipe.

How often does ChaoticRustServer wipe, and when?

To tell the rhythm of ChaoticRustServer, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 43 days 14 hours ago the current world was made.

Lists and filters

How should you read the tags on ChaoticRustServer?

These are the tags ChaoticRustServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does ChaoticRustServer appear in Rust Metrics lists and filters?

Rust Metrics lists featuring ChaoticRustServer: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does ChaoticRustServer sit in the rankings?

Ranking for ChaoticRustServer: #15,511 on seven-day player hours, top – of all ranked servers.

How full does ChaoticRustServer get?

Status for ChaoticRustServer: offline. Last seen 41 days 8 hours ago.

Server

Which location does ChaoticRustServer run from?

No region comes from ChaoticRustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 73.151.103.86:28015.

What Rust version is ChaoticRustServer on?

Version check: Rust network protocol 2633 and build 163794 on Linux, run by ChaoticRustServer. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on ChaoticRustServer, and is it online?

ChaoticRustServer reports offline. The last reading came 41 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on ChaoticRustServer?

No gather rate appears in the name: ChaoticRustServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on ChaoticRustServer?

The game generates a procedural map for ChaoticRustServer.

How to join

How do you connect to ChaoticRustServer?

Press F1 in Rust and enter client.connect 73.151.103.86:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.