RUST METRICSFlight deck · live data
Data live Servers11,834 Players90,952 Populated3,739 Fresh wipes 3 h423 Scan5 min
‹ All servers73.121.109.133:28915
Offline Full Queue Fresh wipe Wipe due No query

Rust Map Studio - local play test

Offline 73.121.109.133:28915 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,033top 58%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Rust Map Studio - local play test wipe?

The rhythm of Rust Map Studio - local play test's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 21 hours ago the current world was made.

Tags

Which tags does Rust Map Studio - local play test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from Rust Map Studio - local play test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Map Studio - local play test appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Map Studio - local play test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Rust Map Studio - local play test hold among Rust servers?

Ranking for Rust Map Studio - local play test: #13,033 on seven-day player hours, top 58% of all ranked servers.

What is the population on Rust Map Studio - local play test?

Status for Rust Map Studio - local play test: offline. Last seen 2 days 21 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Operator and location

Where does Rust Map Studio - local play test sit?

Reading: location. Rust Map Studio - local play test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 73.121.109.133:28915.

What Rust version is Rust Map Studio - local play test on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Map Studio - local play test. Check: protocol. To join, your game must match; Steam handles the update.

Is Rust Map Studio - local play test up, and how often does it stay up?

Reading: offline. Rust Map Studio - local play test last answered 2 days 21 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. Reading: first seen 27 October 2026, recorded by Rust Metrics.

Map and rules

How is Rust Map Studio - local play test configured, and what rules are in force?

Reading the name gives no gather rate for Rust Map Studio - local play test. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Connection

How can you get onto Rust Map Studio - local play test?

To join: start Rust, press F1 and type client.connect 73.121.109.133:28915. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.