RUST METRICSFlight deck · live data
Data live Servers11,879 Players98,401 Populated3,904 Fresh wipes 3 h400 Scan5 min
‹ All servers73.117.109.221:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server 1 [Vanilla]

Offline 73.117.109.221:28015 checked 44d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,459no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does My Rust Server 1 [Vanilla] wipe?

Its rhythm cannot be told from the wipes of My Rust Server 1 [Vanilla] on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 2 hours ago.

Lists and filters

Which tags does My Rust Server 1 [Vanilla] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from My Rust Server 1 [Vanilla]. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Rust Server 1 [Vanilla]?

Rust Metrics lists featuring My Rust Server 1 [Vanilla]: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does My Rust Server 1 [Vanilla] hold among Rust servers?

Player hours over seven days put My Rust Server 1 [Vanilla] at #15,459, in the top – of all ranked servers.

How full does My Rust Server 1 [Vanilla] get?

My Rust Server 1 [Vanilla] is not responding; status offline, last seen 44 days 2 hours ago.

Server details

What location is My Rust Server 1 [Vanilla] hosted in?

Reading: location. My Rust Server 1 [Vanilla] gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 73.117.109.221:28015.

What Rust version is My Rust Server 1 [Vanilla] on?

Reading: My Rust Server 1 [Vanilla], Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is My Rust Server 1 [Vanilla] up, and how often does it stay up?

My Rust Server 1 [Vanilla] reports offline. The last reading came 44 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 September 2026, recorded by Rust Metrics.

Settings and map

How is My Rust Server 1 [Vanilla] configured, and what rules are in force?

Reading the name gives no gather rate for My Rust Server 1 [Vanilla]. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Rust Server 1 [Vanilla]?

Procedural map on My Rust Server 1 [Vanilla], made by the game's generator.

Join

What do you do to join My Rust Server 1 [Vanilla]?

Check: join. Open Rust, press F1, then enter client.connect 73.117.109.221:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Game build reading: 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.