RustyJawn | PvP | TEST
Offline 72.92.119.19:40000 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:15 UTC24d ago | 0 | – | running | 0 |
| Tue 15 Sep, 20:26 UTC43d ago | 0 | – | 19 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 395/500
- 242/300
- 41/250
- 31/250
- 69/100
- 80/200
Quick answers
from the figures on this pageWipe timing
What happens on RustyJawn | PvP | TEST when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does RustyJawn | PvP | TEST wipe?
Its rhythm cannot be told from the wipes of RustyJawn | PvP | TEST on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 1 hours ago.
Tags
How should you read the tags on RustyJawn | PvP | TEST?
These are the tags RustyJawn | PvP | TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustyJawn | PvP | TEST?
These Rust Metrics lists carry RustyJawn | PvP | TEST: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does RustyJawn | PvP | TEST sit in the rankings?
Player hours over seven days put RustyJawn | PvP | TEST at #15,841, in the top 72% of all ranked servers.
How full does RustyJawn | PvP | TEST get?
Status for RustyJawn | PvP | TEST: offline. Last seen 18 days 1 hours ago.
Server details
What location is RustyJawn | PvP | TEST hosted in?
No region comes from RustyJawn | PvP | TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 72.92.119.19:40000.
What Rust version is RustyJawn | PvP | TEST on?
Reading: RustyJawn | PvP | TEST, Rust network protocol 2634 and build 167398, Linux. Matching protocol is required to join. Let Steam update your game.
Is RustyJawn | PvP | TEST up, and how often does it stay up?
RustyJawn | PvP | TEST reports offline. The last reading came 18 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on RustyJawn | PvP | TEST?
Check: gather rate. The name RustyJawn | PvP | TEST does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is RustyJawn | PvP | TEST on?
From seed 1, the game generates the procedural map on RustyJawn | PvP | TEST. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto RustyJawn | PvP | TEST?
Check: join. Open Rust, press F1, then enter client.connect 72.92.119.19:40000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.