Da Lonely Road
Offline 72.90.92.161:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 657/675
- 433/425
- 43/250
- 48/250
- 183/200
- 111/125
Quick answers
from the figures on this pageWipe schedule
How often does Da Lonely Road wipe, and when?
To tell the rhythm of Da Lonely Road, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 26 days 16 hours ago the current world was made.
Tag meanings
Which tags does Da Lonely Road carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Da Lonely Road. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Da Lonely Road?
Rust Metrics lists featuring Da Lonely Road: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Da Lonely Road hold among Rust servers?
Ranking for Da Lonely Road: #15,996 on seven-day player hours, top 71% of all ranked servers.
What is the population on Da Lonely Road?
Da Lonely Road is not responding; status offline, last seen 24 days 14 hours ago.
Operator and location
Which location does Da Lonely Road run from?
Reading: location. Da Lonely Road gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 72.90.92.161:28015.
What Rust version is Da Lonely Road on?
Reading: Da Lonely Road, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is Da Lonely Road, and is it online now?
Reading: offline. Da Lonely Road last answered 24 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.
Settings and map
How is Da Lonely Road configured, and what rules are in force?
Reading the name gives no gather rate for Da Lonely Road. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Da Lonely Road on?
Procedural map on Da Lonely Road, made by the game's generator.
How to join
How do you connect to Da Lonely Road?
To join: start Rust, press F1 and type client.connect 72.90.92.161:28015. Or press Launch Rust here and Steam opens the game and connects you.