SeRver
Offline 72.83.65.201:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:39 UTC25d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 389/425
- 22/250
- 45/250
- 180/200
- 69/200
- 77/100
Quick answers
from the figures on this pageReset cycle
What happens on SeRver when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does SeRver wipe?
Its rhythm cannot be told from the wipes of SeRver on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 21 hours ago.
Lists and filters
How should you read the tags on SeRver?
These are the tags SeRver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does SeRver appear in Rust Metrics lists and filters?
On Rust Metrics, SeRver sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does SeRver hold among Rust servers?
Ranking for SeRver: #13,778 on seven-day player hours, top 61% of all ranked servers.
What player count does SeRver carry?
SeRver is not responding; status offline, last seen 22 days 5 hours ago.
Operator and location
Which location does SeRver run from?
Reading: location. SeRver gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 72.83.65.201:28015.
What Rust version is SeRver on?
Reading: SeRver, Rust network protocol 2634 and build 166494, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is SeRver up, and how often does it stay up?
Reading: offline. SeRver last answered 22 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Map and rules
What rules does SeRver enforce, and what are its settings?
No gather rate appears in the name: SeRver. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is SeRver on?
Check: map. Procedural, generated by the game, on SeRver.
Connection
How do you connect to SeRver?
Press F1 in Rust and enter client.connect 72.83.65.201:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.