My Local Server
Offline 72.56.50.248:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 342/375
- 230/250
- 36/250
- 29/250
- 58/100
- 79/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Local Server follow?
The rhythm of My Local Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 2 hours ago.
Tags
How should you read the tags on My Local Server?
Tags published by My Local Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Local Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Local Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Local Server hold among Rust servers?
Player hours over seven days put My Local Server at #15,156, in the top 68% of all ranked servers.
What is the population on My Local Server?
Status for My Local Server: offline. Last seen 4 days 1 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
What location is My Local Server hosted in?
No region tag on My Local Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 72.56.50.248:28015.
What Rust version is My Local Server on?
Reading: My Local Server, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Local Server, and is it online?
Check: connection. My Local Server is offline at this moment. Last contact was 4 days 1 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.
Rules and settings
What settings and rules apply on My Local Server?
No gather rate appears in the name: My Local Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.
Which map is live on My Local Server?
The game generates a procedural map for My Local Server.
Connection
What do you do to join My Local Server?
Press F1 in Rust and enter client.connect 72.56.50.248:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.