RUST METRICSFlight deck · live data
Data live Servers11,595 Players34,643 Populated2,837 Fresh wipes 3 h64 Scan5 min
‹ All servers72.49.55.243:28015
Online Full Queue Fresh wipe Wipe due No query

True Vanilla

Online 72.49.55.243:28015 checked 10m ago

COM 1 · connect

Server instruments

last reading Wed 03:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 79 SERVER FPS

Server fps

48 h low 45 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 114,091 ×1000

Entities

48 h range 111,559–114,265 · memory 2,539 MB
1239 ET SINCE RESTART 03:00

Uptime

3 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,423top 69%
Last wipe26d agono schedule published
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Memory2,539MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 14hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:58 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on True Vanilla?

An average of 1 players came at the busiest on its recent wipes. 7 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does True Vanilla follow?

The only wipe for True Vanilla is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 4 hours ago.

Tags

Which tags does True Vanilla carry, and what do they mean?

Tags published by True Vanilla, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does True Vanilla appear in Rust Metrics lists and filters?

These Rust Metrics lists carry True Vanilla: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does True Vanilla sit in the rankings?

Ranking for True Vanilla: #15,423 on seven-day player hours, top 69% of all ranked servers.

What is the population on True Vanilla?

Current headcount on True Vanilla: 0 players, 10 slots available. A seven-day average of 0 players is the reading.

Server

What location is True Vanilla hosted in?

No region comes from True Vanilla. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 72.49.55.243:28015.

What Rust version is True Vanilla on?

Rust network protocol 2635 and build 168909 on Windows is the build True Vanilla runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on True Vanilla within range?

Check: fps. Average 77 server fps over the last 48 hours, low of 45. Within range. Peak entity count: 114,265. Buildings, deployables and all else included. Check: memory. Peak use was 3,693 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is True Vanilla, and is it online now?

Reading: online. True Vanilla answers right now. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does True Vanilla enforce, and what are its settings?

Check: gather rate. The name True Vanilla does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is True Vanilla on?

From seed 1442890237, the game generates the procedural map on True Vanilla. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to True Vanilla?

Press F1 in Rust and enter client.connect 72.49.55.243:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. http://nky-it.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.