RUST METRICSFlight deck · live data
Data live Servers11,614 Players34,171 Populated2,816 Fresh wipes 3 h69 Scan5 min
‹ All servers72.48.113.139:25558
Online Full Queue Fresh wipe Wipe due No query

A Rust Server Cryptid Vanilla

Online 72.48.113.139:25558 checked 11m ago

COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 13 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,758 ×1000

Entities

48 h range 96,366–98,978 · memory 2,350 MB
1239 ET SINCE RESTART 2D 03H

Uptime

2 days 3 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory2,350MBat the last reading
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does A Rust Server Cryptid Vanilla follow?

Its rhythm cannot be told from the wipes of A Rust Server Cryptid Vanilla on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 5 days 8 hours ago.

Lists and filters

How should you read the tags on A Rust Server Cryptid Vanilla?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from A Rust Server Cryptid Vanilla. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does A Rust Server Cryptid Vanilla appear in Rust Metrics lists and filters?

These Rust Metrics lists carry A Rust Server Cryptid Vanilla: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does A Rust Server Cryptid Vanilla hold among Rust servers?

Player hours over seven days put A Rust Server Cryptid Vanilla at #15,341, in the top 69% of all ranked servers.

How full does A Rust Server Cryptid Vanilla get?

Current headcount on A Rust Server Cryptid Vanilla: 0 players, 200 slots available. Check: player average. 0 over the last seven days.

Operator and location

Where does A Rust Server Cryptid Vanilla sit?

No region comes from A Rust Server Cryptid Vanilla. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 72.48.113.139:25558.

What Rust version is A Rust Server Cryptid Vanilla on?

Reading: A Rust Server Cryptid Vanilla, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on A Rust Server Cryptid Vanilla within range?

Check: fps. Average 30 server fps over the last 48 hours, low of 13. Within range. Check: entities. The peak was 98,978, counting buildings, deployables and the rest of the world. Reading: 2,645 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is A Rust Server Cryptid Vanilla up, and how often does it stay up?

A Rust Server Cryptid Vanilla reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 2 days 3 hours ago. Uptime for the last 5 full days: 117 of 120 hours, or 98%. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on A Rust Server Cryptid Vanilla?

Check: gather rate. The name A Rust Server Cryptid Vanilla does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is A Rust Server Cryptid Vanilla on?

Check: map. Procedural, size 4,000, seed 2147483647, generated by the game on A Rust Server Cryptid Vanilla. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto A Rust Server Cryptid Vanilla?

Check: join. Open Rust, press F1, then enter client.connect 72.48.113.139:25558. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.