Lulu's Graveyard
Offline 72.47.81.68:60000 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 611/575
- 395/400
- 39/250
- 48/250
- 154/200
- 90/100
Quick answers
from the figures on this pageWipe timing
How often does Lulu's Graveyard wipe, and when?
To tell the rhythm of Lulu's Graveyard, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 24 days 19 hours ago the current world was made.
Tags
How should you read the tags on Lulu's Graveyard?
These are the tags Lulu's Graveyard publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Lulu's Graveyard appear in Rust Metrics lists and filters?
On Rust Metrics, Lulu's Graveyard sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Lulu's Graveyard sit in the rankings?
Player hours over seven days put Lulu's Graveyard at #16,011, in the top 70% of all ranked servers.
What player count does Lulu's Graveyard carry?
Reading for Lulu's Graveyard: offline at this moment; last seen 24 days 18 hours ago.
Server details
What location is Lulu's Graveyard hosted in?
No region comes from Lulu's Graveyard. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 72.47.81.68:60000.
What Rust version is Lulu's Graveyard on?
Rust network protocol 2634 and build 166652 on Windows is the build Lulu's Graveyard runs. To get in, your game needs the same protocol; Steam applies the update.
Is Lulu's Graveyard up, and how often does it stay up?
Reading: offline. Lulu's Graveyard last answered 24 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.
Map and rules
What rules does Lulu's Graveyard enforce, and what are its settings?
Reading the name gives no gather rate for Lulu's Graveyard. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on Lulu's Graveyard?
Procedural map on Lulu's Graveyard, made by the game's generator.
Connection
What do you do to join Lulu's Graveyard?
Check: join. Open Rust, press F1, then enter client.connect 72.47.81.68:60000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.