my_pve
Online 72.220.248.27:28015 checked 13m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 673/725
- 433/475
- 40/250
- 54/250
- 230/250
- 127/175
Quick answers
from the figures on this pageWipe timing
How often does my_pve wipe, and when?
The rhythm of my_pve's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 17 hours ago the current world was made.
Tags
Which tags does my_pve carry, and what do they mean?
These are the tags my_pve publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): Game build reading: 167058; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does my_pve appear in Rust Metrics lists and filters?
Rust Metrics lists featuring my_pve: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does my_pve sit in the rankings?
Player hours over seven days put my_pve at #15,432, in the top 69% of all ranked servers.
What is the population on my_pve?
Current headcount on my_pve: 0 players, 500 slots available. Check: player average. 0 over the last seven days.
Server
Where does my_pve sit?
Reading: location. my_pve gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 72.220.248.27:28015.
What Rust version is my_pve on?
Rust network protocol 2634 and build 167058 on Linux is the build my_pve runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is my_pve, and is it online now?
my_pve reports online. Status: normal. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Map and rules
How is my_pve configured, and what rules are in force?
Check: gather rate. The name my_pve does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is my_pve on?
Check: map. Procedural, generated by the game, on my_pve.
How to join
How can you get onto my_pve?
Press F1 in Rust and enter client.connect 72.220.248.27:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.