Sechs-Felder-Inseltraining
Offline 72.208.25.169:28085 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:01 UTC10d ago | 1 | – | running | 0 |
| Fri 16 Oct, 17:57 UTC12d ago | 1 | – | 1.4 days | 0 |
| Tue 13 Oct, 20:03 UTC15d ago | 1 | held half | 2.9 days | 0 |
| Sun 11 Oct, 06:11 UTC17d ago | 0 | – | 2.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 330/375
- 220/250
- 37/250
- 31/250
- 55/100
- 78/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Sechs-Felder-Inseltraining?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
When does Sechs-Felder-Inseltraining wipe?
No next wipe can be predicted for Sechs-Felder-Inseltraining, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 10 days 19 hours ago the current world was made.
Lists and filters
How should you read the tags on Sechs-Felder-Inseltraining?
These are the tags Sechs-Felder-Inseltraining publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): The server runs game build 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Sechs-Felder-Inseltraining appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Sechs-Felder-Inseltraining: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Sechs-Felder-Inseltraining hold among Rust servers?
Ranking for Sechs-Felder-Inseltraining: #6,826 on seven-day player hours, top 31% of all ranked servers.
How full does Sechs-Felder-Inseltraining get?
Sechs-Felder-Inseltraining is not responding; status offline, last seen 6 days 5 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server details
Which location does Sechs-Felder-Inseltraining run from?
No region tag on Sechs-Felder-Inseltraining. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 72.208.25.169:28085.
What Rust version is Sechs-Felder-Inseltraining on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by Sechs-Felder-Inseltraining. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Sechs-Felder-Inseltraining, and is it online?
Reading: offline. Sechs-Felder-Inseltraining last answered 6 days 5 hours ago. Reading: 26% uptime over the last 7 full days. It was up 43 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Settings and map
How is Sechs-Felder-Inseltraining configured, and what rules are in force?
Check: gather rate. The name Sechs-Felder-Inseltraining does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Join
What do you do to join Sechs-Felder-Inseltraining?
Check: join. Open Rust, press F1, then enter client.connect 72.208.25.169:28085. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.