My Server Name
Offline 72.197.26.248:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 233/250
- 14/250
- 19/250
- 143/200
- 41/200
- 40/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Server Name follow?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 37 days 22 hours ago.
Lists and filters
Which tags does My Server Name carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from My Server Name. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Server Name appear in Rust Metrics lists and filters?
On Rust Metrics, My Server Name sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #15,508 on seven-day player hours, top – of all ranked servers.
What player count does My Server Name carry?
Reading for My Server Name: offline at this moment; last seen 37 days 21 hours ago.
Server
What location is My Server Name hosted in?
Reading: location. My Server Name gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 72.197.26.248:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by My Server Name. To get in, your game needs the same protocol; Steam applies the update.
Is My Server Name up, and how often does it stay up?
Check: connection. My Server Name is offline at this moment. Last contact was 37 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.
Settings and map
What settings and rules apply on My Server Name?
Reading the name gives no gather rate for My Server Name. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Server Name?
Check: map. Procedural, generated by the game, on My Server Name.
Connection
How do you connect to My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 72.197.26.248:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.