RUST METRICSFlight deck · live data
Data live Servers11,765 Players63,710 Populated3,546 Fresh wipes 3 h133 Scan5 min
‹ All servers72.159.227.1:8080
Offline Full Queue Fresh wipe Wipe due No query

Some fuckin server

Offline 72.159.227.1:8080 checked 36d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,287top 58%
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Some fuckin server follow?

To tell the rhythm of Some fuckin server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 39 days 4 hours ago.

Tags

Which tags does Some fuckin server carry, and what do they mean?

Tags published by Some fuckin server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Some fuckin server?

On Rust Metrics, Some fuckin server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Some fuckin server hold among Rust servers?

Player hours over seven days put Some fuckin server at #13,287, in the top 58% of all ranked servers.

How full does Some fuckin server get?

Reading for Some fuckin server: offline at this moment; last seen 36 days 8 hours ago.

Server

Which location does Some fuckin server run from?

Reading: location. Some fuckin server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 72.159.227.1:8080.

What Rust version is Some fuckin server on?

Rust network protocol 2633 and build 163794 on Linux is the build Some fuckin server runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Some fuckin server, and is it online?

Some fuckin server reports offline. The last reading came 36 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.

Rules and settings

How is Some fuckin server configured, and what rules are in force?

Check: gather rate. The name Some fuckin server does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Some fuckin server?

Check: map. Procedural, generated by the game, on Some fuckin server.

Join

How do you connect to Some fuckin server?

Press F1 in Rust and enter client.connect 72.159.227.1:8080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Build 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.