Some fuckin server
Offline 72.159.224.15:8080 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 410/500
- 249/300
- 43/250
- 31/250
- 73/100
- 90/200
Quick answers
from the figures on this pageWipe timing
How often does Some fuckin server wipe, and when?
To tell the rhythm of Some fuckin server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 40 days 4 hours ago the current world was made.
Tag meanings
How should you read the tags on Some fuckin server?
These are the tags Some fuckin server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Some fuckin server appear in Rust Metrics lists and filters?
On Rust Metrics, Some fuckin server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Some fuckin server hold among Rust servers?
Player hours over seven days put Some fuckin server at #13,305, in the top – of all ranked servers.
What player count does Some fuckin server carry?
Status for Some fuckin server: offline. Last seen 38 days 6 hours ago.
Server details
What location is Some fuckin server hosted in?
Reading: location. Some fuckin server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 72.159.224.15:8080.
What Rust version is Some fuckin server on?
Reading: Some fuckin server, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is Some fuckin server up, and how often does it stay up?
Reading: offline. Some fuckin server last answered 38 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Some fuckin server?
Reading the name gives no gather rate for Some fuckin server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Some fuckin server?
The game generates a procedural map for Some fuckin server.
Join
What do you do to join Some fuckin server?
Check: join. Open Rust, press F1, then enter client.connect 72.159.224.15:8080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.