RUST METRICSFlight deck · live data
Data live Servers11,791 Players65,961 Populated3,606 Fresh wipes 3 h126 Scan5 min
‹ All servers71.228.128.74:28015
Offline Full Queue Fresh wipe Wipe due No query

Rustafied Singleplayer Practice

Offline 71.228.128.74:28015 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,416top 67%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Rustafied Singleplayer Practice wipe?

The rhythm of Rustafied Singleplayer Practice's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 13 days 4 hours ago.

Tag meanings

Which tags does Rustafied Singleplayer Practice carry, and what do they mean?

Tags published by Rustafied Singleplayer Practice, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rustafied Singleplayer Practice appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rustafied Singleplayer Practice: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Rustafied Singleplayer Practice sit in the rankings?

Player hours over seven days put Rustafied Singleplayer Practice at #14,416, in the top 67% of all ranked servers.

How full does Rustafied Singleplayer Practice get?

Rustafied Singleplayer Practice is not responding; status offline, last seen 13 days 4 hours ago.

Server details

Which location does Rustafied Singleplayer Practice run from?

Reading: location. Rustafied Singleplayer Practice gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 71.228.128.74:28015.

What Rust version is Rustafied Singleplayer Practice on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Rustafied Singleplayer Practice. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rustafied Singleplayer Practice, and is it online?

Reading: offline. Rustafied Singleplayer Practice last answered 13 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.

Map and rules

What settings and rules apply on Rustafied Singleplayer Practice?

Reading the name gives no gather rate for Rustafied Singleplayer Practice. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rustafied Singleplayer Practice?

The game generates a procedural map for Rustafied Singleplayer Practice.

Connection

What do you do to join Rustafied Singleplayer Practice?

Check: join. Open Rust, press F1, then enter client.connect 71.228.128.74:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.