RUST METRICSFlight deck · live data
Data live Servers11,732 Players51,299 Populated3,302 Fresh wipes 3 h118 Scan5 min
‹ All servers71.166.51.3:28215
Offline Full Queue Fresh wipe Wipe due No query

Terc's Vanilla Staging Test

Offline 71.166.51.3:28215 checked 20d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,874top 72%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Terc's Vanilla Staging Test follow?

Its rhythm cannot be told from the wipes of Terc's Vanilla Staging Test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 12 hours ago the current world was made.

Tag meanings

How should you read the tags on Terc's Vanilla Staging Test?

Tags published by Terc's Vanilla Staging Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167268 (Build): Game build reading: 167268; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Terc's Vanilla Staging Test appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Terc's Vanilla Staging Test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does Terc's Vanilla Staging Test sit in the rankings?

Ranking for Terc's Vanilla Staging Test: #15,874 on seven-day player hours, top 72% of all ranked servers.

What is the population on Terc's Vanilla Staging Test?

Status for Terc's Vanilla Staging Test: offline. Last seen 20 days 10 hours ago.

Server

Which location does Terc's Vanilla Staging Test run from?

No region tag on Terc's Vanilla Staging Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 71.166.51.3:28215.

What Rust version is Terc's Vanilla Staging Test on?

Version check: Rust network protocol 2634 and build 167268 on Linux, run by Terc's Vanilla Staging Test. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Terc's Vanilla Staging Test, and is it online?

Check: connection. Terc's Vanilla Staging Test is offline at this moment. Last contact was 20 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 8 October 2026.

Settings and map

What settings and rules apply on Terc's Vanilla Staging Test?

No gather rate appears in the name: Terc's Vanilla Staging Test. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is Terc's Vanilla Staging Test on?

Check: map. Procedural, generated by the game, on Terc's Vanilla Staging Test.

How to join

What do you do to join Terc's Vanilla Staging Test?

Check: join. Open Rust, press F1, then enter client.connect 71.166.51.3:28215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167268,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167268
Build Game build reading: 167268.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.