RUST METRICSFlight deck · live data
Data live Servers11,826 Players82,123 Populated3,756 Fresh wipes 3 h273 Scan5 min
‹ All servers70.81.195.93:28015
Offline Full Queue Fresh wipe Wipe due No query

LinuxGSM

Offline 70.81.195.93:28015 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,335top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does LinuxGSM follow?

The rhythm of LinuxGSM's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 13 hours ago.

Lists and filters

Which tags does LinuxGSM carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from LinuxGSM. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show LinuxGSM?

Rust Metrics lists featuring LinuxGSM: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does LinuxGSM sit in the rankings?

Player hours over seven days put LinuxGSM at #15,335, in the top 69% of all ranked servers.

What player count does LinuxGSM carry?

Status for LinuxGSM: offline. Last seen 4 days 11 hours ago. Seven-day reading: 0 players on average.

Server details

Where does LinuxGSM sit?

No region comes from LinuxGSM. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 70.81.195.93:28015.

What Rust version is LinuxGSM on?

Reading: LinuxGSM, Rust network protocol 2634 and build 166494, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is LinuxGSM up, and how often does it stay up?

Reading: offline. LinuxGSM last answered 4 days 11 hours ago. Reading: 45% uptime over the last 7 full days. It was up 76 of 168 hours. The first sighting on Rust Metrics was 17 October 2026.

Map and rules

What settings and rules apply on LinuxGSM?

No gather rate appears in the name: LinuxGSM. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is LinuxGSM on?

Size 5,000 and seed 54321: the game generates the procedural map on LinuxGSM from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join LinuxGSM?

To join: start Rust, press F1 and type client.connect 70.81.195.93:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166494
Build Build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.