RUST METRICSFlight deck · live data
Data live Servers11,680 Players52,558 Populated3,201 Fresh wipes 3 h137 Scan5 min
‹ All servers70.53.200.212:28015
Offline Full Queue Fresh wipe Wipe due No query

GameAP Rust server

Offline 70.53.200.212:28015 checked 27d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 16 24 32 PAX 0 /32

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,508top 70%
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does GameAP Rust server wipe, and when?

To tell the rhythm of GameAP Rust server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 50 days 4 hours ago.

Tags

Which tags does GameAP Rust server carry, and what do they mean?

Tags published by GameAP Rust server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp32 (Max players): Slots: 32; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Game build reading: 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does GameAP Rust server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry GameAP Rust server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does GameAP Rust server hold among Rust servers?

Ranking for GameAP Rust server: #16,508 on seven-day player hours, top 70% of all ranked servers.

What player count does GameAP Rust server carry?

Reading for GameAP Rust server: offline at this moment; last seen 27 days 20 hours ago.

Server

What location is GameAP Rust server hosted in?

No region comes from GameAP Rust server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 70.53.200.212:28015.

What Rust version is GameAP Rust server on?

Rust network protocol 2633 and build 163207 on Windows is the build GameAP Rust server runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on GameAP Rust server, and is it online?

Reading: offline. GameAP Rust server last answered 27 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is GameAP Rust server configured, and what rules are in force?

Reading the name gives no gather rate for GameAP Rust server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is GameAP Rust server on?

The game generates a procedural map for GameAP Rust server.

How to join

What do you do to join GameAP Rust server?

Press F1 in Rust and enter client.connect 70.53.200.212:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp32,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp32
Max players Slots: 32.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163207
Build Game build reading: 163207.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.