Rust
Offline 70.40.118.90:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 149/250
- 119/200
- 13/250
- 22/250
- 12/100
- 23/200
Quick answers
from the figures on this pageWipe timing
How often does Rust wipe, and when?
The rhythm of Rust's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 15 hours ago.
Tag meanings
How should you read the tags on Rust?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust?
On Rust Metrics, Rust sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Rust hold among Rust servers?
Player hours over seven days put Rust at #14,480, in the top 64% of all ranked servers.
What player count does Rust carry?
Reading for Rust: offline at this moment; last seen 25 days 15 hours ago.
Server
What location is Rust hosted in?
No region tag on Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 70.40.118.90:28015.
What Rust version is Rust on?
Reading: Rust, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Rust, and is it online now?
Reading: offline. Rust last answered 25 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.
Map and rules
What settings and rules apply on Rust?
No gather rate appears in the name: Rust. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Rust on?
Procedural map on Rust, made by the game's generator.
How to join
How can you get onto Rust?
Press F1 in Rust and enter client.connect 70.40.118.90:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.