Rust
Offline 70.40.118.80:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 13:41 UTC33d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 379/500
- 223/300
- 38/250
- 31/250
- 67/100
- 85/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rust?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
How often does Rust wipe, and when?
Its rhythm cannot be told from the wipes of Rust on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 33 days 9 hours ago.
Tags
How should you read the tags on Rust?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from Rust. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust appear in Rust Metrics lists and filters?
On Rust Metrics, Rust sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Rust sit in the rankings?
Ranking for Rust: #13,931 on seven-day player hours, top 61% of all ranked servers.
What player count does Rust carry?
Reading for Rust: offline at this moment; last seen 33 days 8 hours ago.
Server
Which location does Rust run from?
No region comes from Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 70.40.118.80:28015.
What Rust version is Rust on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Rust. Matching protocol is required to join. Let Steam update your game.
Is Rust up, and how often does it stay up?
Check: connection. Rust is offline at this moment. Last contact was 33 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 25 September 2026.
Rules and settings
What settings and rules apply on Rust?
Check: gather rate. The name Rust does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust?
Check: map. Procedural, generated by the game, on Rust.
Join
What do you do to join Rust?
To join: start Rust, press F1 and type client.connect 70.40.118.80:28015. Or press Launch Rust here and Steam opens the game and connects you.