Defrag
Offline 70.124.168.25:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 241/275
- 163/200
- 28/250
- 15/250
- 36/100
- 47/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Defrag follow?
The rhythm of Defrag's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 11 hours ago the current world was made.
Tag meanings
How should you read the tags on Defrag?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Defrag. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Defrag appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Defrag: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Defrag hold among Rust servers?
Player hours over seven days put Defrag at #13,632, in the top 62% of all ranked servers.
What is the population on Defrag?
Status for Defrag: offline. Last seen 18 days 6 hours ago.
Server details
What location is Defrag hosted in?
Reading: location. Defrag gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 70.124.168.25:28015.
What Rust version is Defrag on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by Defrag. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Defrag, and is it online now?
Defrag reports offline. The last reading came 18 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.
Map and rules
How is Defrag configured, and what rules are in force?
Reading the name gives no gather rate for Defrag. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Defrag?
The game generates a procedural map for Defrag.
How to join
What do you do to join Defrag?
To join: start Rust, press F1 and type client.connect 70.124.168.25:28015. Or press Launch Rust here and Steam opens the game and connects you.