Staging
Offline 69.9.131.72:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 05:06 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 487/525
- 28/250
- 49/250
- 238/275
- 91/200
- 98/150
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Staging?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Staging follow?
The rhythm of Staging's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 18 hours ago the current world was made.
Lists and filters
Which tags does Staging carry, and what do they mean?
These are the tags Staging publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs169057 (Build): Build 169057; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Staging appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Staging: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Staging sit in the rankings?
Ranking for Staging: #8,188 on seven-day player hours, top 37% of all ranked servers.
What player count does Staging carry?
Status for Staging: offline. Last seen 3 days 23 hours ago. Check: players over seven days. Average 0, peak 1.
Operator and location
Which location does Staging run from?
Reading: location. Staging gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 69.9.131.72:28015.
What Rust version is Staging on?
Rust network protocol 2635 and build 169057 on Windows is the build Staging runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Staging, and is it online?
Staging reports offline. The last reading came 3 days 23 hours ago. Uptime for the last 6 full days: 24 of 144 hours, or 17%. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Staging?
No gather rate appears in the name: Staging. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Staging?
Check: map. Procedural, generated by the game, on Staging.
Connection
What do you do to join Staging?
Press F1 in Rust and enter client.connect 69.9.131.72:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.