Name of Server as Shown on the Client Server List
Offline 69.27.24.190:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/250
- 148/200
- 15/250
- 20/250
- 16/100
- 64/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Name of Server as Shown on the Client Server List follow?
To tell the rhythm of Name of Server as Shown on the Client Server List, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 12 hours ago.
Tag meanings
How should you read the tags on Name of Server as Shown on the Client Server List?
These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166493 (Build): Game build reading: 166493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Name of Server as Shown on the Client Server List: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Name of Server as Shown on the Client Server List hold among Rust servers?
Ranking for Name of Server as Shown on the Client Server List: #13,967 on seven-day player hours, top 59% of all ranked servers.
What player count does Name of Server as Shown on the Client Server List carry?
Reading for Name of Server as Shown on the Client Server List: offline at this moment; last seen 27 days 12 hours ago.
Server details
Where does Name of Server as Shown on the Client Server List sit?
No region comes from Name of Server as Shown on the Client Server List. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 69.27.24.190:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2634 and build 166493 on Windows is the build Name of Server as Shown on the Client Server List runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Name of Server as Shown on the Client Server List up, and how often does it stay up?
Reading: offline. Name of Server as Shown on the Client Server List last answered 27 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.
Settings and map
What settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Join
How can you get onto Name of Server as Shown on the Client Server List?
Check: join. Open Rust, press F1, then enter client.connect 69.27.24.190:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.