RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h42 Scan5 min
‹ All servers69.251.22.67:28015
Offline Full Queue Fresh wipe Wipe due No query

My Custom Rust Server

Offline 69.251.22.67:28015 checked 21d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,134top 59%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:57 UTC22d ago 2 – running 0
Fri 2 Oct, 14:24 UTC26d ago 2 held half 3.2 days 2
Fri 2 Oct, 05:06 UTC26d ago 2 – 0.4 days 0
Fri 18 Sep, 16:05 UTC40d ago 1 held half 13.5 days 0
Mon 14 Sep, 00:29 UTC44d ago 2 held half 4.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on My Custom Rust Server when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 4 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What wipe timing does My Custom Rust Server follow?

There is no next wipe to predict: My Custom Rust Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 4 hours ago.

Tags

Which tags does My Custom Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from My Custom Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Custom Rust Server?

On Rust Metrics, My Custom Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does My Custom Rust Server hold among Rust servers?

Player hours over seven days put My Custom Rust Server at #13,134, in the top 59% of all ranked servers.

What player count does My Custom Rust Server carry?

My Custom Rust Server is not responding; status offline, last seen 21 days 18 hours ago.

Operator and location

What location is My Custom Rust Server hosted in?

No region comes from My Custom Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 69.251.22.67:28015.

What Rust version is My Custom Rust Server on?

Rust network protocol 2634 and build 166494 on Windows is the build My Custom Rust Server runs. Matching protocol is required to join. Let Steam update your game.

Is My Custom Rust Server up, and how often does it stay up?

Reading: offline. My Custom Rust Server last answered 21 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does My Custom Rust Server enforce, and what are its settings?

Check: gather rate. The name My Custom Rust Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is My Custom Rust Server on?

Check: map. Procedural, generated by the game, on My Custom Rust Server.

Join

What do you do to join My Custom Rust Server?

Press F1 in Rust and enter client.connect 69.251.22.67:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build Game build reading: 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.