Porters
Offline 69.21.210.3:28215 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 330/375
- 220/250
- 37/250
- 31/250
- 55/100
- 78/200
Quick answers
from the figures on this pageWipe schedule
When does Porters wipe?
Its rhythm cannot be told from the wipes of Porters on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 17 days 22 hours ago.
Tags
Which tags does Porters carry, and what do they mean?
These are the tags Porters publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Porters?
Rust Metrics lists featuring Porters: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Porters sit in the rankings?
Ranking for Porters: #14,110 on seven-day player hours, top 64% of all ranked servers.
What player count does Porters carry?
Status for Porters: offline. Last seen 17 days 18 hours ago.
Server
Where does Porters sit?
Reading: location. Porters gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 69.21.210.3:28215.
What Rust version is Porters on?
Rust network protocol 2634 and build 167398 on Windows is the build Porters runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Porters, and is it online?
Reading: offline. Porters last answered 17 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 11 October 2026.
Rules and settings
What rules does Porters enforce, and what are its settings?
Reading the name gives no gather rate for Porters. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is Porters on?
Check: map. Procedural, generated by the game, on Porters.
Join
What do you do to join Porters?
Press F1 in Rust and enter client.connect 69.21.210.3:28215. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.