RUST METRICSFlight deck · live data
Data live Servers11,657 Players49,583 Populated3,193 Fresh wipes 3 h97 Scan5 min
‹ All servers69.136.187.218:28015
Offline Full Queue Fresh wipe Wipe due No query

Singleplayer

Offline 69.136.187.218:28015 checked 34d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,298top 61%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Singleplayer follow?

Its rhythm cannot be told from the wipes of Singleplayer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 34 days 6 hours ago.

Lists and filters

Which tags does Singleplayer carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165572 (Build): The server runs game build 165572; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Singleplayer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Singleplayer appear in Rust Metrics lists and filters?

On Rust Metrics, Singleplayer sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Singleplayer hold among Rust servers?

Player hours over seven days put Singleplayer at #13,298, in the top 61% of all ranked servers.

What is the population on Singleplayer?

Status for Singleplayer: offline. Last seen 34 days 4 hours ago.

Server details

Which location does Singleplayer run from?

No region tag on Singleplayer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 69.136.187.218:28015.

What Rust version is Singleplayer on?

Rust network protocol 2633 and build 165572 on Windows is the build Singleplayer runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Singleplayer, and is it online?

Singleplayer reports offline. The last reading came 34 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 24 September 2026.

Settings and map

What settings and rules apply on Singleplayer?

Reading the name gives no gather rate for Singleplayer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is Singleplayer on?

Check: map. Procedural, generated by the game, on Singleplayer.

Join

What do you do to join Singleplayer?

To join: start Rust, press F1 and type client.connect 69.136.187.218:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165572,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165572
Build The server runs game build 165572.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.