Rust map validation
Online 68.3.12.103:28015 checked 9m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:18 UTC14h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 268/300
- 21/250
- 16/250
- 167/200
- 87/200
- 22/100
Quick answers
from the figures on this pageWipe timing
When does Rust map validation wipe?
To tell the rhythm of Rust map validation, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 hours ago.
Tag meanings
How should you read the tags on Rust map validation?
These are the tags Rust map validation publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Your game must run protocol 2632 to get in; cs161125 (Build): Build 161125; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust map validation appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust map validation: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
Where does Rust map validation sit in the rankings?
Ranking for Rust map validation: #15,419 on seven-day player hours, top 69% of all ranked servers.
How full does Rust map validation get?
0 of 1 slots are filled on Rust map validation right now. A seven-day average of 0 players is the reading.
Server details
Where does Rust map validation sit?
Reading: location. Rust map validation gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 68.3.12.103:28015.
What Rust version is Rust map validation on?
Version check: Rust network protocol 2632 and build 161125 on Windows, run by Rust map validation. To get in, your game needs the same protocol; Steam applies the update.
Is Rust map validation up, and how often does it stay up?
Reading: online. Rust map validation answers right now. Reading: first seen 27 October 2026, recorded by Rust Metrics.
Settings and map
How is Rust map validation configured, and what rules are in force?
Reading the name gives no gather rate for Rust map validation. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Join
What do you do to join Rust map validation?
Check: join. Open Rust, press F1, then enter client.connect 68.3.12.103:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.