GameServers.com
Online 68.232.160.63:28016 checked 10m ago
Server instruments
last reading Tue 19:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 82 · below 20 is lag, below 10 is badEntities
48 h range 47,472–49,872 · memory 1,418 MBUptime
1 days 13 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 713/750
- 57/250
- 101/250
- 409/450
- 212/250
- 176/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does GameServers.com follow?
The rhythm of GameServers.com's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 225 days 21 hours ago.
Lists and filters
How should you read the tags on GameServers.com?
Tags published by GameServers.com, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2622 (Protocol): Your game must run protocol 2622 to get in; cs145743 (Build): The server runs game build 145743; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus1 (Region code): The code for this server's region is us1. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does GameServers.com appear in Rust Metrics lists and filters?
On Rust Metrics, GameServers.com sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does GameServers.com hold among Rust servers?
Ranking for GameServers.com: #15,388 on seven-day player hours, top 70% of all ranked servers.
What is the population on GameServers.com?
Current headcount on GameServers.com: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server
What location is GameServers.com hosted in?
Reading: location. GameServers.com gives no region, with region code us1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 68.232.160.63:28016.
What Rust version is GameServers.com on?
Reading: GameServers.com, Rust network protocol 2622 and build 145743, Windows. To get in, your game needs the same protocol; Steam applies the update.
How does GameServers.com perform?
Check: fps. Average 96 server fps over the last 48 hours, low of 82. Within range. Check: entities. The peak was 49,872, counting buildings, deployables and the rest of the world. Memory peak: 1,659 MB. Expect lag when fps falls and entities climb.
Is GameServers.com up, and how often does it stay up?
Reading: online. GameServers.com answers right now. Check: restart. The uptime it reports puts the last restart about 37 hours ago. Reading: 79% uptime over the last 7 full days. It was up 132 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.
Rules and settings
What rules does GameServers.com enforce, and what are its settings?
No gather rate appears in the name: GameServers.com. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is GameServers.com on?
Check: map. Procedural, size 3,000, seed 2478854, generated by the game on GameServers.com. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto GameServers.com?
Press F1 in Rust and enter client.connect 68.232.160.63:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.