Some fuckin server
Offline 68.216.65.97:8080 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 530/575
- 358/400
- 36/250
- 44/250
- 152/200
- 79/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does Some fuckin server follow?
The rhythm of Some fuckin server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 39 days 15 hours ago.
Tag meanings
Which tags does Some fuckin server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Some fuckin server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Some fuckin server?
On Rust Metrics, Some fuckin server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Some fuckin server sit in the rankings?
Ranking for Some fuckin server: #13,292 on seven-day player hours, top 58% of all ranked servers.
What is the population on Some fuckin server?
Status for Some fuckin server: offline. Last seen 37 days 5 hours ago.
Server
Where does Some fuckin server sit?
No region comes from Some fuckin server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 68.216.65.97:8080.
What Rust version is Some fuckin server on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by Some fuckin server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Some fuckin server, and is it online now?
Some fuckin server reports offline. The last reading came 37 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 September 2026.
Rules and settings
What rules does Some fuckin server enforce, and what are its settings?
No gather rate appears in the name: Some fuckin server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.
Which map is live on Some fuckin server?
The game generates a procedural map for Some fuckin server.
Join
How do you connect to Some fuckin server?
Press F1 in Rust and enter client.connect 68.216.65.97:8080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.