RUST METRICSFlight deck · live data
Data live Servers11,814 Players69,594 Populated3,624 Fresh wipes 3 h187 Scan5 min
‹ All servers68.150.249.10:1027
Online Full Queue Fresh wipe Wipe due No query

Rusty TEC

Online 68.150.249.10:1027 checked 13m ago

COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 80 SERVER FPS

Server fps

48 h low 71 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 95,296 ×1000

Entities

48 h range 93,344–95,746 · memory 5,542 MB
1239 ET SINCE RESTART 8D 02H

Uptime

8 days 2 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,326top 69%
Last wipe100d agono schedule published
Next wipe–no wipe seen yet
Memory5,542MBat the last reading
REC 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Rusty TEC wipe, and when?

To tell the rhythm of Rusty TEC, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 100 days 12 hours ago the current world was made.

Lists and filters

How should you read the tags on Rusty TEC?

Tags published by Rusty TEC, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2631 (Protocol): Protocol 2631: join only on the same game version; cs158240 (Build): Game build reading: 158240; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rusty TEC?

These Rust Metrics lists carry Rusty TEC: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Rusty TEC hold among Rust servers?

Ranking for Rusty TEC: #15,326 on seven-day player hours, top 69% of all ranked servers.

What player count does Rusty TEC carry?

0 of 20 slots are filled on Rusty TEC right now. A seven-day average of 0 players is the reading.

Operator and location

Where does Rusty TEC sit?

No region tag on Rusty TEC. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 68.150.249.10:1027.

What Rust version is Rusty TEC on?

Reading: Rusty TEC, Rust network protocol 2631 and build 158240, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Rusty TEC within range?

Check: fps. Average 84 server fps over the last 48 hours, low of 71. Within range. Reading: 95,746 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,654 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Rusty TEC up, and how often does it stay up?

Check: connection. Rusty TEC is online at this moment. By its reported uptime, the last restart was roughly 8 days 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is Rusty TEC configured, and what rules are in force?

Check: gather rate. The name Rusty TEC does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on Rusty TEC?

Size 4,000 and seed 2145736698: the game generates the procedural map on Rusty TEC from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto Rusty TEC?

Check: join. Open Rust, press F1, then enter client.connect 68.150.249.10:1027. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://thenergeticon.com.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players The server holds 20 slots.
ts8
Group limit Default limit in force: 8 per team.
v2631
Protocol Protocol 2631: join only on the same game version.
cs158240
Build Game build reading: 158240.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.