SERG | US MAIN | 10/1
Online NA 68.134.249.32:28015 checked 8m ago
Server instruments
last reading Thu 13:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 88 · below 20 is lag, below 10 is badEntities
48 h range 83,734–86,215 · memory 3,514 MBUptime
6 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 1 | – | running | 0 |
| Tue 29 Sep, 14:09 UTC30d ago | 2 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 58/200
- 52/200
- 41/400
- 25/225
- 5/200
- 22/150
Quick answers
from the figures on this pageReset cycle
What happens on SERG | US MAIN | 10/1 when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 1 hours. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
How often does SERG | US MAIN | 10/1 wipe, and when?
The only wipe for SERG | US MAIN | 10/1 is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days 21 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does SERG | US MAIN | 10/1 carry, and what do they mean?
These are the tags SERG | US MAIN | 10/1 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does SERG | US MAIN | 10/1 appear in Rust Metrics lists and filters?
On Rust Metrics, SERG | US MAIN | 10/1 sits in these lists: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does SERG | US MAIN | 10/1 sit in the rankings?
Player hours over the last seven days put SERG | US MAIN | 10/1 at #14,268, #1,437 in North America, in the top 64% of all ranked servers.
What is the population on SERG | US MAIN | 10/1?
0 of 100 slots are filled on SERG | US MAIN | 10/1 right now. Check: players over seven days. Average 0, peak 1.
Server
What location is SERG | US MAIN | 10/1 hosted in?
Its NA tag places SERG | US MAIN | 10/1 in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 68.134.249.32:28015.
What Rust version is SERG | US MAIN | 10/1 on?
Reading: SERG | US MAIN | 10/1, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How does SERG | US MAIN | 10/1 perform?
Reading: 128 server fps on average across the last 48 hours. It never dropped below 88. Check: entities. The peak was 86,215, counting buildings, deployables and the rest of the world. Reading: 4,867 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is SERG | US MAIN | 10/1, and is it online now?
Reading: online. SERG | US MAIN | 10/1 answers right now. Check: restart. The uptime it reports puts the last restart about 6 days 15 hours ago. Reading: 87% uptime over the last 7 full days. It was up 146 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on SERG | US MAIN | 10/1?
No gather rate appears in the name: SERG | US MAIN | 10/1. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is SERG | US MAIN | 10/1 on?
From seed 1650690241, the game generates the procedural map on SERG | US MAIN | 10/1. Its size is 4,050. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to SERG | US MAIN | 10/1?
Press F1 in Rust and enter client.connect 68.134.249.32:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
