Test Server do not look
Offline 68.134.118.9:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/250
- 142/200
- 16/250
- 19/250
- 14/100
- 62/200
Quick answers
from the figures on this pageWipe schedule
When does Test Server do not look wipe?
To tell the rhythm of Test Server do not look, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 10 hours ago.
Lists and filters
How should you read the tags on Test Server do not look?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Test Server do not look. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test Server do not look?
Rust Metrics lists featuring Test Server do not look: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Test Server do not look sit in the rankings?
Ranking for Test Server do not look: #13,021 on seven-day player hours, top – of all ranked servers.
What is the population on Test Server do not look?
Test Server do not look is not responding; status offline, last seen 45 days 8 hours ago.
Operator and location
What location is Test Server do not look hosted in?
Reading: location. Test Server do not look gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 68.134.118.9:28015.
What Rust version is Test Server do not look on?
Reading: Test Server do not look, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is Test Server do not look, and is it online now?
Check: connection. Test Server do not look is offline at this moment. Last contact was 45 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does Test Server do not look enforce, and what are its settings?
No gather rate appears in the name: Test Server do not look. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Test Server do not look?
Check: map. Procedural, generated by the game, on Test Server do not look.
Connection
How do you connect to Test Server do not look?
Check: join. Open Rust, press F1, then enter client.connect 68.134.118.9:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.