RUST METRICSFlight deck · live data
Data live Servers11,875 Players94,751 Populated3,875 Fresh wipes 3 h395 Scan5 min
‹ All servers68.107.148.131:28015
Online Full Queue Fresh wipe Wipe due No query

Nitram's Rust server | Powered by AMP

Online 68.107.148.131:28015 checked 11m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#7,502top 34%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

The first 48 hours of its last wipes

Mon 12 OctSat 3 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:30 UTC16d ago 1 – running 0
Sat 3 Oct, 15:02 UTC26d ago 1 halved by day 3 9.2 days 0
Fri 18 Sep, 00:36 UTC41d ago 1 halved by day 4 15.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Nitram's Rust server | Powered by AMP?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3.5 when it didn't.

What wipe timing does Nitram's Rust server | Powered by AMP follow?

There is no next wipe to predict: Nitram's Rust server | Powered by AMP wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 19 hours ago the current world was made.

Tag meanings

How should you read the tags on Nitram's Rust server | Powered by AMP?

These are the tags Nitram's Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Nitram's Rust server | Powered by AMP?

These Rust Metrics lists carry Nitram's Rust server | Powered by AMP: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Nitram's Rust server | Powered by AMP hold among Rust servers?

Player hours over seven days put Nitram's Rust server | Powered by AMP at #7,502, in the top 34% of all ranked servers.

What is the population on Nitram's Rust server | Powered by AMP?

0 of 10 slots are filled on Nitram's Rust server | Powered by AMP right now. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does Nitram's Rust server | Powered by AMP sit?

Reading: location. Nitram's Rust server | Powered by AMP gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 68.107.148.131:28015.

What Rust version is Nitram's Rust server | Powered by AMP on?

Rust network protocol 2635 and build 168909 on Windows is the build Nitram's Rust server | Powered by AMP runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Nitram's Rust server | Powered by AMP, and is it online now?

Nitram's Rust server | Powered by AMP reports online. Status: normal. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is Nitram's Rust server | Powered by AMP configured, and what rules are in force?

Check: gather rate. The name Nitram's Rust server | Powered by AMP does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Nitram's Rust server | Powered by AMP on?

Procedural map on Nitram's Rust server | Powered by AMP, made by the game's generator.

How to join

How do you connect to Nitram's Rust server | Powered by AMP?

To join: start Rust, press F1 and type client.connect 68.107.148.131:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.