12Gauge_Test
Offline 67.255.194.124:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:45 UTC26d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 323/375
- 201/250
- 36/250
- 26/250
- 56/100
- 72/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on 12Gauge_Test?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in.
How often does 12Gauge_Test wipe, and when?
Its rhythm cannot be told from the wipes of 12Gauge_Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 2 hours ago.
Tag meanings
How should you read the tags on 12Gauge_Test?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Game build reading: 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from 12Gauge_Test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 12Gauge_Test?
Rust Metrics lists featuring 12Gauge_Test: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does 12Gauge_Test sit in the rankings?
Player hours over seven days put 12Gauge_Test at #14,353, in the top 63% of all ranked servers.
What is the population on 12Gauge_Test?
Reading for 12Gauge_Test: offline at this moment; last seen 26 days ago.
Operator and location
Where does 12Gauge_Test sit?
Reading: location. 12Gauge_Test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 67.255.194.124:28015.
What Rust version is 12Gauge_Test on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by 12Gauge_Test. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on 12Gauge_Test, and is it online?
12Gauge_Test reports offline. The last reading came 26 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Settings and map
What rules does 12Gauge_Test enforce, and what are its settings?
Check: gather rate. The name 12Gauge_Test does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on 12Gauge_Test?
Check: map. Procedural, generated by the game, on 12Gauge_Test.
Connection
What do you do to join 12Gauge_Test?
Check: join. Open Rust, press F1, then enter client.connect 67.255.194.124:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.