Baby's First Rust Server
Online 67.222.129.243:16400 checked 11m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
no slots published 7-day avgServer fps
48 h low 137 · below 20 is lag, below 10 is badEntities
48 h range 45,712–48,073 · memory 8,227 MBUptime
14 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:05 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/250
- 170/200
- 18/250
- 15/250
- 14/100
- 76/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Baby's First Rust Server?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does Baby's First Rust Server wipe?
To tell the rhythm of Baby's First Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 11 hours ago.
Lists and filters
Which tags does Baby's First Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Baby's First Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Baby's First Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Baby's First Rust Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Baby's First Rust Server hold among Rust servers?
Ranking for Baby's First Rust Server: #15,341 on seven-day player hours, top 69% of all ranked servers.
How full does Baby's First Rust Server get?
Current headcount on Baby's First Rust Server: 0 players. Check: player average. 0 over the last seven days.
Operator and location
Which location does Baby's First Rust Server run from?
No region comes from Baby's First Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 67.222.129.243:16400.
What Rust version is Baby's First Rust Server on?
Reading: Baby's First Rust Server, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does Baby's First Rust Server perform?
Over the last 48 hours the average was 159 server fps; the floor was 137. Check: entities. The peak was 48,073, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 8,227 MB. What players call lag comes from low fps and an entity count on the rise.
Is Baby's First Rust Server up, and how often does it stay up?
Reading: online. Baby's First Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 14 days 9 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What rules does Baby's First Rust Server enforce, and what are its settings?
No gather rate appears in the name: Baby's First Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Baby's First Rust Server?
Size 3,000 and seed 68877: the game generates the procedural map on Baby's First Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Baby's First Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 67.222.129.243:16400. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://hostari.com.