RUST METRICSFlight deck · live data
Data live Servers11,722 Players62,389 Populated3,280 Fresh wipes 3 h180 Scan5 min
‹ All servers67.216.85.245:25611
Online Full Queue Fresh wipe Wipe due No query

Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep

Online 67.216.85.245:25611 checked 9m ago

duo monthly wipes vanillacarbon
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 196 SERVER FPS

Server fps

48 h low 76 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 97,109 ×1000

Entities

48 h range 75,099–97,508 · memory 2,615 MB
1239 ET SINCE RESTART 20:01

Uptime

20 h 1 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,281top 15%
Last wipe4d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Memory2,615MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5201:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 15% of all ranked servers, and #204 of the duo servers (top 48%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap2 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 8

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 18hFW

The first 48 hours of its last wipes

Sun 25 OctTue 6 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 14:09 UTC4d ago 4 – running 0
Tue 6 Oct, 17:01 UTC23d ago 3 halved by day 8 18.9 days 1
Sun 4 Oct, 18:01 UTC25d ago 3 – 2 days 1
Sat 3 Oct, 17:24 UTC26d ago 3 – 1 days 2
Thu 1 Oct, 17:34 UTC FW28d ago 2 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 3 hours. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 8 when it didn't.

What wipe timing does Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep follow?

With the force wipe, once a month, Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 4 days 10 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^y (Carbon): Check: framework. Carbon from Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep appear in Rust Metrics lists and filters?

On Rust Metrics, Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep sits in these lists: Duo Rust servers, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last week.

Player count

What position does Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep hold among Rust servers?

Player hours over seven days put Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep at #3,281, in the top 15% of all ranked servers. Check: group rank. #204 among duo servers.

How full does Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep get?

Current headcount on Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep: 0 players, 100 slots available. Check: players over seven days. Average 1, peak 4. Average at the busiest hour was 2 players, at 04:00 UTC over the last 48 hours.

Server

Where does Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep sit?

No region comes from Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 67.216.85.245:25611.

What Rust version is Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep on?

Reading: Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep perform?

Check: fps. Average 193 server fps over the last 48 hours, low of 76. Within range. Peak entity count: 97,508. Buildings, deployables and all else included. Memory peak: 3,262 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep, and is it online now?

Check: connection. Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep is online at this moment. By its reported uptime, the last restart was roughly 20 hours ago. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. Check: first contact. Rust Metrics logged it on 28 September 2026.

Map and rules

What rules does Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep enforce, and what are its settings?

No gather rate appears in the name: Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep. Groups stop at 2 players. The label given is duo. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Plugin count: Carbon. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep?

From seed 1355903, the game generates the procedural map on Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Naked & Afraid | Monthly | Solo - Duo | 50% Upkeep?

Check: join. Open Rust, press F1, then enter client.connect 67.216.85.245:25611. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rusthub.uk/sites/naked-afraid is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^m,^v,gmrust,cs168909,ts2

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts2
Group limit Teams are capped at 2.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.