RUST METRICSFlight deck · live data
Data live Servers11,714 Players56,753 Populated3,283 Fresh wipes 3 h169 Scan5 min
‹ All servers67.213.127.149:1488
Offline Full Queue Fresh wipe Wipe due No query

Hoplite Rust Test

Offline 67.213.127.149:1488 checked 36d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,512top 67%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Hoplite Rust Test follow?

To tell the rhythm of Hoplite Rust Test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 38 days 20 hours ago the current world was made.

Lists and filters

How should you read the tags on Hoplite Rust Test?

These are the tags Hoplite Rust Test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Hoplite Rust Test?

On Rust Metrics, Hoplite Rust Test sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Hoplite Rust Test sit in the rankings?

Ranking for Hoplite Rust Test: #15,512 on seven-day player hours, top 67% of all ranked servers.

How full does Hoplite Rust Test get?

Hoplite Rust Test is not responding; status offline, last seen 36 days 22 hours ago.

Server

What location is Hoplite Rust Test hosted in?

No region tag on Hoplite Rust Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 67.213.127.149:1488.

What Rust version is Hoplite Rust Test on?

Version check: Rust network protocol 2633 and build 164530 on Linux, run by Hoplite Rust Test. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Hoplite Rust Test, and is it online now?

Reading: offline. Hoplite Rust Test last answered 36 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Rules and settings

How is Hoplite Rust Test configured, and what rules are in force?

Check: gather rate. The name Hoplite Rust Test does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Hoplite Rust Test on?

Check: map. Procedural, generated by the game, on Hoplite Rust Test.

Connection

How do you connect to Hoplite Rust Test?

To join: start Rust, press F1 and type client.connect 67.213.127.149:1488. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build The server runs game build 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.