TESTING SERVER
Offline 67.193.77.150:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 02:17 UTC23d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 169/250
- 121/200
- 17/250
- 15/250
- 18/100
- 29/200
Quick answers
from the figures on this pageWipe timing
What happens on TESTING SERVER when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does TESTING SERVER wipe?
The rhythm of TESTING SERVER's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 days 23 hours ago.
Tags
Which tags does TESTING SERVER carry, and what do they mean?
Tags published by TESTING SERVER, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168931 (Build): Build 168931; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TESTING SERVER?
Rust Metrics lists featuring TESTING SERVER: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does TESTING SERVER hold among Rust servers?
Ranking for TESTING SERVER: #14,558 on seven-day player hours, top 65% of all ranked servers.
What is the population on TESTING SERVER?
Status for TESTING SERVER: offline. Last seen 5 days 23 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
What location is TESTING SERVER hosted in?
No region comes from TESTING SERVER. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 67.193.77.150:28015.
What Rust version is TESTING SERVER on?
Rust network protocol 2635 and build 168931 on Windows is the build TESTING SERVER runs. Check: protocol. To join, your game must match; Steam handles the update.
Is TESTING SERVER up, and how often does it stay up?
Check: connection. TESTING SERVER is offline at this moment. Last contact was 5 days 23 hours ago. Reading: 4% uptime over the last 7 full days. It was up 6 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does TESTING SERVER enforce, and what are its settings?
Reading the name gives no gather rate for TESTING SERVER. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TESTING SERVER?
The game generates a procedural map for TESTING SERVER.
Join
How do you connect to TESTING SERVER?
Press F1 in Rust and enter client.connect 67.193.77.150:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.