RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,217 Populated4,117 Fresh wipes 3 h156 Scan5 min
‹ All servers67.187.152.13:28015
Online Full Queue Fresh wipe Wipe due No query

Dark Archer

Online 67.187.152.13:28015 checked 11m ago

COM 1 · connect

Server instruments

last reading Mon 09:00 UTC
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 68 SERVER FPS

Server fps

48 h low 68 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 206,932 ×1000

Entities

48 h range 204,759–207,187 · memory 4,779 MB
1239 ET SINCE RESTART 2D 05H

Uptime

2 days 5 hours since its last restart, at the last reading
7-day average0peak 1
Rank#7,679top 35%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Memory4,779MBat the last reading
REC 1

Players

AveragePeak
0123419:0022:0001:0003:0006:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510019:0022:0001:0003:0006:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 02:22 UTC3d ago 1 – running 0
Fri 23 Oct, 19:23 UTC3d ago 1 – 0.3 days 0
Sat 17 Oct, 07:51 UTC10d ago 1 halved by day 1 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Dark Archer when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.

When does Dark Archer wipe?

No next wipe can be predicted for Dark Archer, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 15 hours ago.

Tags

Which tags does Dark Archer carry, and what do they mean?

These are the tags Dark Archer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Dark Archer appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Dark Archer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Dark Archer hold among Rust servers?

Player hours over seven days put Dark Archer at #7,679, in the top 35% of all ranked servers.

How full does Dark Archer get?

0 of 1 slots are filled on Dark Archer right now. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Which location does Dark Archer run from?

Reading: location. Dark Archer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 67.187.152.13:28015.

What Rust version is Dark Archer on?

Rust network protocol 2635 and build 168909 on Windows is the build Dark Archer runs. Matching protocol is required to join. Let Steam update your game.

Is performance on Dark Archer within range?

Check: fps. Average 82 server fps over the last 48 hours, low of 68. Within range. Peak entity count: 207,187. Buildings, deployables and all else included. Memory peak: 4,779 MB. Expect lag when fps falls and entities climb.

What is the uptime on Dark Archer, and is it online?

Reading: online. Dark Archer answers right now. By its reported uptime, the last restart was roughly 2 days 5 hours ago. Uptime for the last 7 full days: 45 of 168 hours, or 27%. Check: first contact. Rust Metrics logged it on 17 October 2026.

Map and rules

What settings and rules apply on Dark Archer?

Reading the name gives no gather rate for Dark Archer. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on Dark Archer?

From seed 3473475, the game generates the procedural map on Dark Archer. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto Dark Archer?

To join: start Rust, press F1 and type client.connect 67.187.152.13:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.