RUST METRICSFlight deck · live data
Data live Servers11,751 Players67,203 Populated3,396 Fresh wipes 3 h207 Scan5 min
‹ All servers67.181.153.55:28015
Offline Full Queue Fresh wipe Wipe due No query

RAA-NexusTest-ZoneA

Offline 67.181.153.55:28015 checked 26d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,971top 70%
Last wipe29d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does RAA-NexusTest-ZoneA wipe, and when?

The rhythm of RAA-NexusTest-ZoneA's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 29 days 8 hours ago.

Lists and filters

Which tags does RAA-NexusTest-ZoneA carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from RAA-NexusTest-ZoneA. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RAA-NexusTest-ZoneA?

Rust Metrics lists featuring RAA-NexusTest-ZoneA: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does RAA-NexusTest-ZoneA sit in the rankings?

Player hours over seven days put RAA-NexusTest-ZoneA at #15,971, in the top 70% of all ranked servers.

How full does RAA-NexusTest-ZoneA get?

Reading for RAA-NexusTest-ZoneA: offline at this moment; last seen 26 days 16 hours ago.

Operator and location

Where does RAA-NexusTest-ZoneA sit?

Reading: location. RAA-NexusTest-ZoneA gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 67.181.153.55:28015.

What Rust version is RAA-NexusTest-ZoneA on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by RAA-NexusTest-ZoneA. To get in, your game needs the same protocol; Steam applies the update.

How reliable is RAA-NexusTest-ZoneA, and is it online now?

Reading: offline. RAA-NexusTest-ZoneA last answered 26 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.

Settings and map

How is RAA-NexusTest-ZoneA configured, and what rules are in force?

Reading the name gives no gather rate for RAA-NexusTest-ZoneA. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

What map is RAA-NexusTest-ZoneA on?

Procedural map on RAA-NexusTest-ZoneA, made by the game's generator.

Join

How can you get onto RAA-NexusTest-ZoneA?

Press F1 in Rust and enter client.connect 67.181.153.55:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.