RUST METRICSFlight deck · live data
Data live Servers11,730 Players70,266 Populated3,619 Fresh wipes 3 h128 Scan5 min
‹ All servers67.173.122.99:28015
Online Full Queue Fresh wipe Wipe due No query

RustDockerServer

Online 67.173.122.99:28015 checked 12m ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:26 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RustDockerServer?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does RustDockerServer wipe, and when?

The rhythm of RustDockerServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days ago.

Lists and filters

Which tags does RustDockerServer carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from RustDockerServer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RustDockerServer?

Rust Metrics lists featuring RustDockerServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does RustDockerServer hold among Rust servers?

Ranking for RustDockerServer: #15,423 on seven-day player hours, top 69% of all ranked servers.

What player count does RustDockerServer carry?

Current headcount on RustDockerServer: 0 players, 100 slots available. Seven-day reading: 0 players on average.

Server

What location is RustDockerServer hosted in?

Reading: location. RustDockerServer gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 67.173.122.99:28015.

What Rust version is RustDockerServer on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RustDockerServer. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on RustDockerServer, and is it online?

RustDockerServer reports online. Status: normal. Reading: 72% uptime over the last 7 full days. It was up 121 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on RustDockerServer?

No gather rate appears in the name: RustDockerServer. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on RustDockerServer?

Procedural map on RustDockerServer, made by the game's generator.

Join

How do you connect to RustDockerServer?

Check: join. Open Rust, press F1, then enter client.connect 67.173.122.99:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.