RTF
Online NA 66.51.98.51:28025 checked 12m ago
Server instruments
last reading Fri 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 23 · below 20 is lag, below 10 is badEntities
48 h range 109,074–124,294 · memory 2,172 MBUptime
0 h 7 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 14hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 14hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:46 UTC7d ago | 2 | – | running | 0 |
| Sun 4 Oct, 22:02 UTC25d ago | 4 | halved by day 6 | 18.2 days | 1 |
| Sun 4 Oct, 15:44 UTC25d ago | 4 | – | 0.3 days | 0 |
| Thu 1 Oct, 21:49 UTC FW28d ago | 2 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 116/200
- 67/200
- 70/400
- 121/225
- 19/200
- 18/150
Quick answers
from the figures on this pageWipe timing
What happens on RTF when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 18 hours in. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. When it didn't hold, by day 6 it fell below half.
What wipe timing does RTF follow?
Once a month RTF wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 25 days 3 hours ago. Its tags carry a monthly wipe schedule.
Tags
Which tags does RTF carry, and what do they mean?
These are the tags RTF publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RTF appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RTF: Rust community servers: live readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does RTF sit in the rankings?
Top 22% of all ranked servers: RTF takes #4,804 on seven-day player hours and #815 in North America.
What is the population on RTF?
0 of 50 slots are filled on RTF right now. Seven-day check: 0 players on average. Peak reading: 4. The last 48 hours peaked at 16:00 UTC, averaging 3 players at that hour.
Operator and location
What location is RTF hosted in?
RTF gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.51.98.51:28025.
What Rust version is RTF on?
Reading: RTF, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does RTF perform?
Check: fps. Average 58 server fps over the last 48 hours, low of 23. Within range. Peak entity count: 124,294. Buildings, deployables and all else included. Reading: 4,681 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is RTF, and is it online now?
RTF reports online. Status: normal. By its reported uptime, the last restart was roughly 7 minutes ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does RTF enforce, and what are its settings?
Check: gather rate. The name RTF does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RTF?
From seed 2009818051, the game generates the procedural map on RTF. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto RTF?
Check: join. Open Rust, press F1, then enter client.connect 66.51.98.51:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
