RUST METRICSFlight deck · live data
Data live Servers11,738 Players62,312 Populated3,391 Fresh wipes 3 h192 Scan5 min
‹ All servers66.51.97.65:28010
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online EU 66.51.97.65:28010 checked 9m ago

monthly wipes
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 51,235 ×1000

Entities

48 h range 41,128–57,687 · memory 1,304 MB
1239 ET SINCE RESTART 03:58

Uptime

3 h 58 min since its last restart, at the last reading
7-day average0peak 2
Rank#10,986top 49% · #2331 in EU
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory1,304MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5202:0008:0014:0022:0004:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304002:0008:0014:0022:0004:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 49% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 06:02 UTC5h ago – – – 0
Wed 28 Oct, 19:06 UTC16h ago – – – 0
Wed 28 Oct, 14:44 UTC20h ago – – – 1
Wed 28 Oct, 04:13 UTC1d ago – – – 0
Wed 28 Oct, 03:30 UTC1d ago – – – 0
Wed 28 Oct, 03:13 UTC1d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Pine Hosting - Rust Server wipe?

A new world is made every few hours by Pine Hosting - Rust Server, which keeps no wipe schedule; those resets are not wipes.

Lists and filters

How should you read the tags on Pine Hosting - Rust Server?

Tags published by Pine Hosting - Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?

These Rust Metrics lists carry Pine Hosting - Rust Server: EU Rust servers, checked and Rust community servers: live readings. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player count

What position does Pine Hosting - Rust Server hold among Rust servers?

Ranked by seven-day player hours, Pine Hosting - Rust Server sits at #10,986 and #2,331 in Europe, inside the top 49%.

What is the population on Pine Hosting - Rust Server?

Current headcount on Pine Hosting - Rust Server: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 02:00 UTC, 1 players on average.

Server details

Where does Pine Hosting - Rust Server sit?

Its EU tag places Pine Hosting - Rust Server in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 66.51.97.65:28010.

What Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build Pine Hosting - Rust Server runs. Matching protocol is required to join. Let Steam update your game.

How does Pine Hosting - Rust Server perform?

Over the last 48 hours the average was 7 server fps; the floor was 5. Reading: 57,687 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,294 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Pine Hosting - Rust Server, and is it online?

Pine Hosting - Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 3 hours ago. Reading: first seen 28 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Pine Hosting - Rust Server enforce, and what are its settings?

No gather rate appears in the name: Pine Hosting - Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Pine Hosting - Rust Server?

Size 4,096 and seed 1337: the game generates the procedural map on Pine Hosting - Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Connection

How do you connect to Pine Hosting - Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 66.51.97.65:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.