RUST METRICSFlight deck · live data
Data live Servers11,904 Players102,408 Populated3,941 Fresh wipes 3 h403 Scan5 min
‹ All servers66.51.96.53:28040
Offline Full Queue Fresh wipe Wipe due No query

Paradise Lost

Offline NA 66.51.96.53:28040 checked 20d ago

monthly wipes oxidepremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,843top 72% · #1543 in NA
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Paradise Lost?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 9 hours.

What wipe timing does Paradise Lost follow?

The only wipe for Paradise Lost is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 27 days 23 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Paradise Lost?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^q (Premium): Premium status is required to join; ^o (Oxide): Plugin framework in use: Oxide (uMod); NA (North America): Its browser listing: North America from Paradise Lost. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Paradise Lost?

Rust Metrics lists featuring Paradise Lost: Rust community servers: live readings and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does Paradise Lost sit in the rankings?

Ranked by seven-day player hours, Paradise Lost sits at #15,843 and #1,543 in North America, inside the top 72%.

What player count does Paradise Lost carry?

Status for Paradise Lost: offline. Last seen 20 days 23 hours ago.

Operator and location

Where does Paradise Lost sit?

Its NA tag places Paradise Lost in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.96.53:28040.

What Rust version is Paradise Lost on?

Version check: Rust network protocol 2634 and build 166494 on Linux, run by Paradise Lost. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Paradise Lost, and is it online now?

Reading: offline. Paradise Lost last answered 20 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Paradise Lost?

Reading the name gives no gather rate for Paradise Lost. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Oxide plugins are running. Premium status is required to join. VAC is off. That is Valve's anti-cheat.

Which map is live on Paradise Lost?

Check: map. Procedural, size 3,750, seed 1569780013, generated by the game on Paradise Lost. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join Paradise Lost?

Check: join. Open Rust, press F1, then enter client.connect 66.51.96.53:28040. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Premium status is required to join.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,^q,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build The server runs game build 166494.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^q
Premium Premium status is required to join.
^o
Oxide Plugin framework in use: Oxide (uMod).

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.