Boof
Offline 66.24.136.41:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 630/725
- 517/525
- 60/250
- 41/250
- 152/225
- 249/250
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Boof follow?
Its rhythm cannot be told from the wipes of Boof on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 53 days 10 hours ago the current world was made.
Tag meanings
How should you read the tags on Boof?
These are the tags Boof publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Build 163493; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Boof appear in Rust Metrics lists and filters?
On Rust Metrics, Boof sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Boof sit in the rankings?
Player hours over seven days put Boof at #15,490, in the top 70% of all ranked servers.
What is the population on Boof?
Boof is not responding; status offline, last seen 38 days 21 hours ago.
Operator and location
Which location does Boof run from?
No region tag on Boof. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.24.136.41:28015.
What Rust version is Boof on?
Reading: Boof, Rust network protocol 2633 and build 163493, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Boof, and is it online?
Boof reports offline. The last reading came 38 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 15 September 2026.
Map and rules
How is Boof configured, and what rules are in force?
Check: gather rate. The name Boof does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is Boof on?
From seed 73995392, the game generates the procedural map on Boof. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join Boof?
Press F1 in Rust and enter client.connect 66.24.136.41:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.