ResServer
Offline 65.74.83.197:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/250
- 137/200
- 14/250
- 21/250
- 16/100
- 57/200
Quick answers
from the figures on this pageReset cycle
When does ResServer wipe?
Its rhythm cannot be told from the wipes of ResServer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 20 days 7 hours ago.
Tags
How should you read the tags on ResServer?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Game build reading: 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from ResServer. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ResServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry ResServer: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does ResServer hold among Rust servers?
Ranking for ResServer: #12,911 on seven-day player hours, top 60% of all ranked servers.
How full does ResServer get?
Status for ResServer: offline. Last seen 14 days 2 hours ago.
Operator and location
Which location does ResServer run from?
No region tag on ResServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 65.74.83.197:28015.
What Rust version is ResServer on?
Rust network protocol 2634 and build 167231 on Windows is the build ResServer runs. To get in, your game needs the same protocol; Steam applies the update.
Is ResServer up, and how often does it stay up?
Reading: offline. ResServer last answered 14 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Rules and settings
How is ResServer configured, and what rules are in force?
Reading the name gives no gather rate for ResServer. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on ResServer?
Procedural map on ResServer, made by the game's generator.
Connection
How do you connect to ResServer?
Press F1 in Rust and enter client.connect 65.74.83.197:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.