RUST METRICSFlight deck · live data
Data live Servers11,658 Players32,604 Populated2,794 Fresh wipes 3 h75 Scan5 min
‹ All servers65.20.114.54:28015
Offline Full Queue Fresh wipe Wipe due No query

int_new Local Server

Offline 65.20.114.54:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#7,876top 35%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75122:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does int_new Local Server wipe?

The rhythm of int_new Local Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 12 hours ago.

Lists and filters

How should you read the tags on int_new Local Server?

These are the tags int_new Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show int_new Local Server?

These Rust Metrics lists carry int_new Local Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does int_new Local Server hold among Rust servers?

Player hours over seven days put int_new Local Server at #7,876, in the top 35% of all ranked servers.

How full does int_new Local Server get?

Status for int_new Local Server: offline. Last seen 29 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Check: 48-hour peak. 22:00 UTC, 1 players on average.

Server

Where does int_new Local Server sit?

No region comes from int_new Local Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 65.20.114.54:28015.

What Rust version is int_new Local Server on?

Rust network protocol 2635 and build 168909 on Windows is the build int_new Local Server runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is int_new Local Server, and is it online now?

int_new Local Server reports offline. The last reading came 29 hours ago. Uptime for the last 7 full days: 16 of 168 hours, or 10%. The first sighting on Rust Metrics was 14 October 2026.

Map and rules

What settings and rules apply on int_new Local Server?

Reading the name gives no gather rate for int_new Local Server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.

What map is int_new Local Server on?

Procedural map on int_new Local Server, made by the game's generator.

How to join

What do you do to join int_new Local Server?

To join: start Rust, press F1 and type client.connect 65.20.114.54:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.