RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h103 Scan5 min
‹ All servers65.189.3.173:28015
Offline Full Queue Fresh wipe Wipe due No query

Pookie Rust

Offline 65.189.3.173:28015 checked 18d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.8 3.5 5.2 7 PAX 0 /7

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,849top 72%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Pookie Rust follow?

Its rhythm cannot be told from the wipes of Pookie Rust on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 1 hours ago the current world was made.

Lists and filters

Which tags does Pookie Rust carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp7 (Max players): Slots: 7; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Pookie Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Pookie Rust appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Pookie Rust: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Pookie Rust hold among Rust servers?

Player hours over seven days put Pookie Rust at #15,849, in the top 72% of all ranked servers.

What is the population on Pookie Rust?

Status for Pookie Rust: offline. Last seen 18 days 20 hours ago.

Operator and location

What location is Pookie Rust hosted in?

Reading: location. Pookie Rust gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 65.189.3.173:28015.

What Rust version is Pookie Rust on?

Rust network protocol 2634 and build 167398 on Windows is the build Pookie Rust runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Pookie Rust, and is it online?

Reading: offline. Pookie Rust last answered 18 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 5 October 2026.

Map and rules

What rules does Pookie Rust enforce, and what are its settings?

Check: gather rate. The name Pookie Rust does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Pookie Rust?

Procedural map on Pookie Rust, made by the game's generator.

Join

How do you connect to Pookie Rust?

To join: start Rust, press F1 and type client.connect 65.189.3.173:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp7,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp7
Max players Slots: 7.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.